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Post by ElectricBoogaloo on Jun 30, 2006 11:04:39 GMT -5
The mechanics of Fatigue do not fit my style at all. I will therefore provide you guys with some options to vote on. 1. We can throw out fatigue almost entirely. I will only call for checks when I deem them necissary which is rarely. 2. We can continue using fatigue according to the rules in the GMG. 3. Or we can use my current odd system I somehow formulated and decided was the actual fatigue rule somewhere along the way which is as follows. You can fight a number of rounds equal to your con or half your con depending on the situation. once that has been reached you must make a fatigue check which is a save vs death magic. If failed you suffer a -1 to str and dex every time you fail. I personally am in favor of option number one and I assume you all will be as well .
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cworm
Chief High Toady
Posts: 1,530
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Post by cworm on Jun 30, 2006 11:13:42 GMT -5
I think we should continue as we have. We do want to be sanctioned, don't we?
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gelai
Player of the Year 2003
Demon? Dude...he's made of lava...what do you think?
Posts: 6,044
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Post by gelai on Jun 30, 2006 11:33:33 GMT -5
I don't mind following the rule. Its not that burdensome to me. I just keep track of the rounds and make the save as appropriate. Shouldn't be any more work for the GM at all, players should track that.
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Post by Thelonius Fringeweasel on Jun 30, 2006 16:59:09 GMT -5
Yes, I agree. We can keep track of it. I don't like rules that change subjectively. They have a tendency to lead to arguments. And there's the whole sanctioned thing. I'd like to be able to bring Lionel to tourneys.
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apoc40
apoc40
Blah, blah, blah.
Posts: 327
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Post by apoc40 on Jul 1, 2006 12:15:25 GMT -5
Lionel? I swear, if you ask your sword to grant you sight beyond sight even once...
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